derelict-steamworks ~master (2018-03-17T21:27:14Z)
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gameserveritem_t.m_nPing
derelict
steamworks
structs
gameserveritem_t
< current ping time in milliseconds
struct
gameserveritem_t
int
m_nPing
;
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derelict
steamworks
structs
gameserveritem_t
variables
m_NetAdr
m_bDoNotRefresh
m_bHadSuccessfulResponse
m_bPassword
m_bSecure
m_nAppID
m_nBotPlayers
m_nMaxPlayers
m_nPing
m_nPlayers
m_nServerVersion
m_szGameDescription
m_szGameDir
m_szMap
m_ulTimeLastPlayed
< current ping time in milliseconds